The promotion is aimed primarily at children aged between 8 and 14 years, with the challenge of creating a platform that can grow over an entire year and that will be exciting for visitors throughout the period of time.
It took the form of an extensible, lovingly illustrated and animated attic, packed with online games, craft ideas and more for young visitors to discover.
To complement the online platform, deepblue networks also designed a cross-platform app called Animanca – Catch the stones. Mobile explorers have to collect as many Animanca stones as possible in a bag, while avoiding certain objects at the same time. The faster you go, the harder it gets. Only joker stones give the player a short time to relax. Players can win trophies to collect and display on the online platform.
The game engine Unity3D was used to develop the cross-platform app to provide the game for smartphones and tablets under iOS and Android. Within seven weeks the Animanca game has been downloaded about 30.000 times from the Swiss AppStore.
In addition Animanca – Catch the stones was awarded by FWA as Mobile App of the Day on 3/15/2012. This award is given to inspiring ideas in mobile development.
on behalf of the client Migros Genossenschafts-Bund
Interaction Designer/Mobile Designer for the game concepts, interface design and development support for the animanca app.